Small City: Sáxïpo-ïlk Xluwuf

Sáxïpo-ïlk Xluwuf

Sáxïpo-ïlk Xluwuf
Example Gnoll architecture.
StateTano
ProvenceMïpirudnoplu Principality
RegionMoko̠ Smöt Woods
Founded1090
Community LeaderLord Fyëmë
Area14 km2 (5 mi2)
Average Yearly Temp9°C (48°F)
Average Elevation1076 m (3530 ft)
Average Yearly Precipitation215 cm/y (84 in/y)
Population3324
Population Density237 people per km2 (664 people per mi2)
Town AuraCharm
Naming
Native nameSáxïpo-ïlk Xluwuf
Pronunciation/inˈkorl/ /ɪlk/
Direct Translation[pond; pool] [sanctuary]
Translation[Not Yet Translated]

Sáxïpo-ïlk Xluwuf (/inˈkorl/ /ɪlk/ [pond; pool] [sanctuary]) is a subtropical Small City located in the Mïpirudnoplu Principality of the Tano.

The name Sáxïpo-ïlk Xluwuf is derived from the Goblin language, as Sáxïpo-ïlk Xluwuf was founded by Erchoril, who was culturaly Gnoll.

Climate

Sáxïpo-ïlk Xluwuf has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a cold 3°C (37°F) and its average temperature during the winter being a cool 16°C (60°F). Sáxïpo-ïlk Xluwuf receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Sáxïpo-ïlk Xluwuf covers an area of nearly 14 km2 (5 mi2), and an average elevation of 1076 m (3530 ft) above sea level.

Overview

Sáxïpo-ïlk Xluwuf was founded durring the late 12th century in fall of the year 1090, by Erchoril. The establishment of Sáxïpo-ïlk Xluwuf was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Sáxïpo-ïlk Xluwuf's construction back out of the project. Erchoril pushed on reguardles, and Sáxïpo-ïlk Xluwuf was finished, but starts off as a terible place to live.

Sáxïpo-ïlk Xluwuf was built using the conventions of Gnoll durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Sáxïpo-ïlk Xluwuf is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Sáxïpo-ïlk Xluwuf is buildings are built arround a single broad cobblestone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The city's somewhat suffishent are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

A look around Sáxïpo-ïlk Xluwuf gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Sáxïpo-ïlk Xluwuf acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Sáxïpo-ïlk Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Sáxïpo-ïlk Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sáxïpo-ïlk Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sáxïpo-ïlk Xluwuf's parks.

Sáxïpo-ïlk Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sáxïpo-ïlk Xluwuf.

Sáxïpo-ïlk Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Sáxïpo-ïlk Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sáxïpo-ïlk Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sáxïpo-ïlk Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sáxïpo-ïlk Xluwuf's public wards, blessings, and other arcane systems.

Sáxïpo-ïlk Xluwuf possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Sáxïpo-ïlk Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sáxïpo-ïlk Xluwuf's natural decorations nor waterways.

Sáxïpo-ïlk Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Sáxïpo-ïlk Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Sáxïpo-ïlk Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Sáxïpo-ïlk Xluwuf's garrison was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Sáxïpo-ïlk Xluwuf there are unidentifiable people in the fog, but it seems to be okay.

The Necrocraft near Sáxïpo-ïlk Xluwuf are known to be quite timid.

Sáxïpo-ïlk Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves destroying a prepared ritual vessel to channel Necromancy energies of tier 1 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 6
  • Farmers: 11
  • Farm Laborer: 18
  • Hunters: 11
  • Milk Maids: 8
  • Ranchers: 4
  • Ranch Hands: 9
  • Shepherds: 8
    • Farmland: 13462 m2
    • Cattle and Similar Creatures: 831
    • Poultry: 9972
    • Swine: 664
    • Sheep: 33
    • Goats: 6
    • Horses, Mounts, and Beasts of Burden: 332

Craftsmen

  • Arms and Toolmakers: 6
  • Blacksmiths: 7
  • Bookbinders: 4
  • Buckle-makers: 4
  • Cabinetmakers: 7
  • Candlemakers: 11
  • Carpenters: 10
  • Clothmakers: 9
  • Coach and Harness Makers: 3
  • Coopers: 8
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4
  • Copyists: 3
  • Cutlers: 2
  • Fabricworkers: 7
  • Farrier: 20
  • Furriers: 2
  • Glassworkers: 12
  • Gunsmiths: 7
  • Harness-Makers: 3
  • Hatters: 5
  • Hosiery Workers: 2
  • Jewelers: 3
  • Leatherwrights: 8
  • Locksmiths: 3
  • Matchstick makers: 5
  • Musical Instrument Makers: 4
  • Painters, Structures and Fixtures: 4
  • Paper Workers: 4
  • Plasterers: 4
  • Pursemakers: 5
  • Roofers: 3
  • Ropemakers: 3
  • Rugmakers: 3
  • Saddlers: 6
  • Scabbardmakers: 7
  • Scalemakers: 3
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 11
  • Tailors: 18
  • Tanners: 4
  • Upholsterers: 4
  • Watchmakers: 4
  • Weavers: 9
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 4
  • Booksellers: 5
  • Butchers: 8
  • Chandlers: 8
  • Chicken Butchers: 9
  • Entrepreneurs: 3
  • Fine Clothiers: 8
  • Fishmongers: 9
  • Florists: 2
  • Potion Sellers: 5
  • Resellers: 16
  • Spice Merchants: 4
  • Wine-sellers: 6
  • Wheelwright: 4
  • Woodsellers: 3

Service workers

  • Bakers: 16
  • Barbers: 16
  • Coachmen: 4
  • Cooks: 14
  • Doctors: 6
  • Gamekeepers: 4
  • Grooms: 2
  • Hairdressers: 13
  • Healers: 9
  • Housekeepers: 10
  • Housemaids: 20
  • House Stewards: 10
  • Inns: 3
  • Laundry maids: 6
  • Maidservants: 12
  • Nursery Maids: 6
  • Pastrycooks: 12
  • Restaurateur: 13
  • Tavern Keepers: 15

Specialized Laborer

  • Ashworkers: 4
  • Bleachers: 2
  • Chemical Workers: 1
  • Coal Heavers: 7
  • In-Town Couriers: 8
  • Long Haul Couriers: 7
  • Dockyard Workers: 7
  • Gas Workers: 1
  • Hay Merchants: 2
  • Leech Collectors: 9
  • Millers: 7
  • Miners: 7
  • Oilmen and Polishers: 5
  • Postmen: 7
  • Pure Finder: 4
  • Skinners: 9
  • Sugar Refiners: 1
  • Tosher: 5
  • Warehousemen: 11
  • Watercarriers: 6
  • Watermen, Bargemen, etc.: 9

Skilled Laborers

  • Accountants: 4
  • Alchemist: 4
  • Clerk: 7
  • Dentists: 3
  • Educators: 9
  • Engineers: 4
  • Gardeners: 3
  • Mages: 2
  • Plumbers: 3
  • Pharmacist: 3
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 4
  • Civil Clerks: 7
  • Civic Iudex: 3
  • Consultants: 2
  • Exorcist: 7
  • Fixers: 4
  • Kami Clerk: 6
  • Landlords: 6
  • Lawyers: 4
  • Legend Keepers: 5
  • Militia Officers: 30
  • Monks, Monastic: 9
  • Monks, Civic: 11
  • Historian, Oral: 7
  • Historian, Textual: 3
  • Policemen, Sheriffs, etc.: 7
  • Priests: 14
  • Rangers: 4
  • Rat Catchers: 5
  • Scholars: 5
  • Spiritualist: 6
  • Slayers: 1
  • Storytellers: 11
  • Military Officers: 10

Cottage Industries

  • Brewers: 9
  • Comfort Services: 13
  • Enchanters: 3
  • Herbalists: 3
  • Jaminators: 10
  • Needleworkers: 10
  • Potters: 5
  • Preserve Makers: 9
  • Quilters: 4
  • Seamsters: 16
  • Spinners: 10
  • Tinker: 3
  • Weaver: 8

Artists

  • Actors: 3
  • Architects: 1
  • Bards: 5
  • Costumers: 2
  • Dancers: 3
  • Drafters: 2
  • Engravers: 2
  • Fine Furniture Carpenters: 1
  • Glaziers: 3
  • Inlayers: 3
  • Musicians: 9
  • Painters, Art: 1
  • Playwrights: 3
  • Sculptors, Art: 2
  • Wood Carvers: 14
  • Writers: 12

Produce Industries

  • Butter Churners: 10
  • Canners: 9
  • Cheesmakers: 11
  • Ice Merchants: 1
  • Millers: 6
  • Picklers: 5
  • Smokers: 4
  • Stockmakers: 3
  • Tobacconists: 5
  • Tallowmakers: 6

1187 of Sáxïpo-ïlk Xluwuf's population work within a Foundational Occupation.

1938 of Sáxïpo-ïlk Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 199 (6%) are noncontributers.

Points of Interest

Sáxïpo-ïlk Xluwuf is remarkably well-fortified for a site of its size and role. Tall, stout walls, strong points inside the community, concentric defenses, a strategic terrain location, or a large body of standing troops might be present. Some threat is thought to exist that makes maintaining this fortification worthwhile, though it may come at a dear cost to the locals. The community’s suzerain may be uncomfortable with these defenses, as they could just as easily be used to defy the ruler.

Due to a magical anomaly, Sáxïpo-ïlk Xluwuf is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Sáxïpo-ïlk Xluwuf was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Sáxïpo-ïlk Xluwuf lost 176 people, 224 livestock, and 27 buildings. The conflict ended after roughly 69, when members of Sáxïpo-ïlk Xluwuf's militia enacted an operation to train a group of civilians for a special clandestine operation. The operation was complicated by the enemy setting up an ambush. The conflict ended with pitched battle between both forces, which ended in defeat for Sáxïpo-ïlk Xluwuf's forces. The war is remembered in legend by Sáxïpo-ïlk Xluwuf's bards, historians, and legend keepers.

History